
Monday Jan 20, 2025
Episode 17 - What’s it Like to Launch a Game in Early Access?
Zoe Straw is back, and this week she’s here to talk about a game she worked on called Aloft (the new cosy survival game from Astrolabe Interactive). Come hear about what it’s like to launch a game in early access!
But wait, there’s more! Zoe also recently participated in a game jam, where she developed an arcade shooter with a unique gravity-based mechanic. She speaks in depth about what it was like to develop this game over the span of three(!) days.
As usual, we also discuss the news (very Microsoft-centered this week), what we’ve been playing, and Zoe also talks about a prototype for Naughty Gear, a Christmas-themed parody of Metal Gear Solid.
00:00:00 - Intro and What We’ve Been Playing
00:14:36 - News
00:28:20 - Aloft launches in early access
00:55:58 - Zoe’s Game Jam
01:16:28 - Naughty Gear (and more Game Jam)
This episode was recorded on January 18 2025.
Gravity Strike: https://zoeleet.itch.io/gravity-strike
Sources:
https://www.theverge.com/2025/1/7/24338778/microsoft-xbox-handheld-pc-gaming
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